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minor progress

what was happening yesterday?
i finally finished the psp game killzone liberation, one of the best portable games i know so far (including old-school gameboy). 

thats about it on the private side. still need to look at the psp programming, too tired today.
if everything goes well this weekend then i will have some cool code on the psp for monday to show my colleages. but actually i hope the weekend runs great then i will be too distracted with a veery sweet girl i wanna get to know better, then no time for the psp :)

at work i finally had hands-on-experience why copy-constructors are so important in C++ while they are so minor in .NET, mostly having todo with (what else) the lack of garbage collection and the presence of pointers and explicitly reserved memory in c++. and even more so when you are using STL containers.
but more on that maybe at some other time.

i'll continue listening to fine dead meadow cd "old growth" now, isnt that a fine album. yes it iz.

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